Modern, Digital and Industrial Design

Creating smart solutions for complex design tasks and games with serious and playful tones.

Supporting Social Interaction in VR (Research)

During the final year of my master's program Industrial Design at the Eindhoven University of Technology I spent some time as an intern at TNO where I researched different interaction possibilities for the taking of notes in virtual reality business meetings. I was also introduced to what state of the art Social VR can offer, and got to experience the amazing work TNO does in the field of Social VR through projects such asĀ VRTogether first hand.

During this project I designed and developed four different note-taking interactions to support business meetings. These interactions varied from being fully immersed to mixed reality approaches with as goal to discover is any of these methods would be significantly more effective as opposed to the others. The result of this research concluded that there is indeed a significant difference between the methods and hinted at a preference for mixed reality keyboards for this use case, but also at more creative solutions being appropriate for other application areas. The resulting paper of this research is available per request.

Virtual Environment
Laptop-Image

Virtual Reality And Empathy (Research)

During the first year of my Master I've worked on creating a research tool for exploring how different narrative perspectives can facilitate empathy-driven decision making in virtual reality. For this purpose I created a short game that could be played from two narrative perspectives, and ultimately applied it within an experiment in order to find out whether or not empathy is significantly more likely to occur in either approach. Unfortunately this didn't seem to be the case, and it was found that empathy is a much more complex phenomenon that is better stimulated through more in-depth social contexts. It was however concluded that within this game players were significantly more inclined to intervene when conflict arose from a partaking narrative perspective as opposed to an observing perspective. Interested to see what the game looks like? Click the button below to watch early development footage from the game, showcasing some basic world-interaction in VR. Something that turned out extremely important as the inability to interact with your surroundings proved to be vastly immersion-breaking. Even more so than in traditional games.

Construction Time

Construction Time is an augmented reality game that aims to keep students motivated during their education in mathematics. As mathematics can be a frustrating topic it is important to stay motivated. An important thing to keep in mind is how certain elements of mathematics can be harder to comprehend for one student than for another. Not only does this slow down the progression of the student relative to his or her peers, but it also creates frustration. This unpleasant feeling can make it difficult for students to focus on their work and continue improving. In order to aid students that experience such a feeling of frustration Construction Time offers a fun distraction in the form of a short Augmented Reality game.

Construction Time Phone Half
Altena

TelMee

"TelMee gives every person a voice"

TelMee is a service that creates an engaged and active community. It helps municipalities in moving towards a participation society.

Currently it requires a lot of effort from the inhabitants to participate actively in a municipality. With TelMee we aim at giving a voice to every inhabitant, also the ones who are currently heard too infrequently.

The services takes into account every involved party: the municipality, the initiators and the other inhabitants:

  • It facilitates municipalities in monitoring the support for specific initiatives, by using the system as a tool to collect data or provoke discussion.
  • It enables initiators to reach more fellow inhabitants.
  • it gives inhabitants the opportunity to express their opinions in an accessible way.

TelMee is a TU/e M1.1 project created Deborah Pelders, Kaz Voeten and Marit Her.

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Blog Posts

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05
Dec

Introduction to Data Cryptography

I was introduced to the topic when working on TCP Networking in Java. And soon discovered how essential it is to software development, protecting not only internet traffic but being able to encrypt (and decrypt) any data. What is cryptography? History Cryptography has been around…